This is the first part of series "Set-up Cocos2d-x
3.9". Cocos2d-x 3.9 is quite new. It supports Android Studio, Visual
Studio 2015 with Windows 10. However, it is lack of documentation to show you
the detail steps to set-up the environment to develop game with Cocos2d-x 3.9.
In this tutorial, let's get started and download all required
software and tools to set-up the environment.
1) Set up a Windows 10 machine (Windows 8.1/ 7 should be fine
also but I did not test Cocos2d-x 3.9 in those OS yet).
2) Download latest Android Studio, it will include Android SDK:
3) Download NDK version 10d, it will allows you to work with C++
directly in Android Studio:
4) Download Python 2.7.9, it helps to run some command lines to
build cocos2d-x games:
5) Download Apache Ant 1.9.4:
6) This is just optional option, but if you are familiar with
Visual Studio. Please download the latest version 2015 Update 1. As this series
with use this version to build the game. Cocos2d-x is also able to develop
games in Xcode in Apple Mac or VM which runs MacOS but currently, I don't have
that environment.
We are all set now. In the next tutorial, I will let you know
how to set-up shortly.
Yumiki.
No comments :
Post a Comment